Nikita Chistiakov
Nikita Chistiakov
Founder & Dev at FogBound Studio | "Edge of Madness"
Almaty, Kazakhstan

Summary

Unreal Engine 5 Game Developer / Technical Designer focused on atmospheric games, gameplay systems, and visual presentation. Currently developing Edge of Madness, a Lovecraftian tactical RPG, working with Blueprints, C++, level design, UI/UX, lighting, VFX, and cinematics.

Skills

LightingCinematicsGame DesignGame DevelopmentLevel DesignVFXC++Technical DesignGameplay ProgrammingUI/UX DesignBlueprint ScriptingAI ProgrammingUnreal Engine 5Gameplay Systems

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Perforce
Perforce
Python
Python
DaVinci Resolve
DaVinci Resolve
C++
C++
JetBrains Rider
JetBrains Rider

Productions

    • Video Game
      Edge of Madness
    • Year
      2027
    • Role
      Game Developer / Technical Designer
    • Company
      Fogbound Studio

Experience

  • Founder / Game Developer / Technical Designer at Fogbound Studio
    Remote, KZ
    January 2024 - Present

    Founder, Game Developer and Technical Designer at Fogbound Studio, currently developing Edge of Madness, a Lovecraftian tactical RPG in Unreal Engine 5.

    Responsible for gameplay systems, combat design and implementation, Blueprint and C++ development, AI, UI/UX, level design, lighting, VFX, cinematics, and overall technical integration.

    Working across the full development pipeline, from prototyping and system design to implementation, iteration, optimization, and final in-game presentation.